Coming in the Patches of August (subject to change)Submitted by paian on Wed, 06/08/2008 - 20:55 |
Here are a list of changes to expect in the next few patches coming this month.
[Item]
- Helm(level 50 or higher Eximius grade) item Images are Update.
- Set items take different ‘set stat effects’ according to the compounding stages(all set items took same effect regardless of the compounding stage.
- Set Item Name
Khrentium, Frezia, Gordium, Rorgos, Shilvara, Nella, Tranum, Moof, Graten, Sentimera (Subject to change)
Ex) In the past, you could have set stat effect even with wearing items in different compounding stages like 'Fortis Frezia Upper Armor ' + 'Amplio Frezia Gloves ' + 'Ulterius Frezia Lower Armor.' But now, only the combination of items with same compounding stage like 'Fortis Frezia Upper Armor ' + 'Fortis Frezia Gloves ' + 'Fortis Frezia Lower Armor ' makes the set stat effect. Making several different set effects are also available by adjusting the set item count.
Ex) Fortis Frezia Upper Armor + Fortis Frezia Gloves = Two set effects
Amplio Frezia Lower Armor + Amplio Frezia Shoes = Two set effects
- ' Secret Lab ' Set Effect is Upgraded.
- When using skill reset item, Temperion skill does not reset.
- Slash, Double Slash, Intensification
- Following item names changed.
- Monster Drop Reinforcement Xeon
- Attack Strength (Physical) Xeon -> Physical Attack Power Xeon
- Attack Strength (Accuracy) Xeon -> Accuracy Xeon
- Attack Strength (Critical) Xeon -> Critical Xeon
- Defense Strength (Physical) Xeon -> Physical Defense Power Xeon
- Defense Strength (Evasion) Xeon -> Evasion Xeon
- Basic Ability (Strength) Xeon -> Strength [STR] Xeon
- Basic Ability (Agility) Xeon -> Dexterity [DEX] Xeon
- Basic Ability (Vitality) Xeon -> Constitution [CON] Xeon
- Basic Ability (Intelligence) Xeon -> Intelligence [INT] Xeon
- Basic Ability (Spirit) Xeon -> Mind [MND] Xeon
- Additional Ability (HP) Xeon -> HP Xeon
- Additional Ability (MP) Xeon -> MP Xeon
- Additional Ability (HP Recovery) Xeon -> HP Recovery Xeon
- Additional Ability (MP Recovery) Xeon -> MP Recovery Xeon
- Monster Drop Reinforcement Xeon Result
- Strength Xeon -> Strength [STR] Xeon
- Agility Xeon -> Dexterity [DEX] Xeon
- Vitality Xeon -> Constitution [CON] Xeon
- Intelligence Xeon -> Intelligence [INT] Xeon
- Spirit Xeon -> Mind [MND] Xeon
- HP Recovery Power Xeon -> HP Recovery Xeon
- MP Recovery Power Xeon -> MP Recovery Xeon
- Quest Reward Reinforcement Xeon
- Attack Strength (Physical %) Xeon -> Physical Attack Power(%) Xeon
- Defense Strength (Physical %) Xeon -> Physical Defense Power(%) Xeon
- Ion Mine Reward Reinforcement Xeon
- Attack Strength (Physical) Xeon -> Ion Mine Physical Attack Power Xeon
- Attack Strength (Accuracy) Xeon -> Ion Mine Accuracy Xeon
- Attack Strength (Critical) Xeon -> Ion Mine Critical Xeon
- Defense Strength (Physical) Xeon -> Ion Mine Physical Defense Power Xeon
- Defense Strength (Evasion) Xeon -> Ion Mine Evasion Xeon
- Basic Ability (Strength) Xeon -> Ion Mine Strength [STR] Xeon
- Basic Ability (Agility) Xeon -> Ion Mine Dexterity [DEX] Xeon
- Basic Ability (Vitality) Xeon -> Ion Mine Constitution [CON] Xeon
- Basic Ability (Intelligence) Xeon -> Ion Mine Intelligence [INT] Xeon
- Basic Ability (Spirit) Xeon -> Ion Mine Mind [MND] Xeon
- Additional Ability (HP) Xeon -> Ion Mine HP Xeon
- Additional Ability (MP) Xeon -> Ion Mine MP Xeon
- Additional Ability (HP Recovery) Xeon -> Ion Mine HP Recovery Xeon
- ãAdditional Ability (MP Recovery) Xeon -> Ion Mine MP Recovery Xeon
- Items (Weapon, Armor, Accessory, Loot) names changed for effect and clarity.
- Several status effect descriptions changed for clarity.
- ie. Casting Time -> Downtime
- Additional explanation added to Monster Drop Reinforcement Xeon, Ruinhorn Drop item Biskra Drop Item Secret Lab. Drop Item.
- Changed Reinforcement Xeon Explanation is updated to the related text as followings.
EX)
A Xeon used to reinforce an item's Physical Attack Strength. ->A Reinforcement Xeon used to increase an item's Physical Attack Power.
Target: Weapon Target: Weapon
[Compoundable]
- Rebria Possession Piece Explanation Error Fixed.
[Monster & NPC]
- Several monsters have had stats altered to provide more of a challenge.
- Battlefield NPC and Peddler NPC is added to each village of Turba.
- Error of NPC name (not displaying) is fixed.
[Quest]
- Trigger identification distance is doubled
- Quest reward item crash problem is updated.
- Location in the ‘Old Sheath’ quest text is updated.
- Several same quest item rewards is displayed as one icon.
- Several item collection quests, item obtainment rates are increased.
- Required level for some quest(including scroll quests) has been lowered or raised.
[Skill]
- Terror Type Skill Effect Display Changed.
When caught by a terror type skill, the target goes abound the nearby area randomly for set duration. User cannot control the character until the effect ends. - Warrior : Terror, Terrified Scream
- Shaman: Chaos Totem
- Soul Hunter: Shape of Fea
[Function Improvement]
- Normal Item use available by double clicking in the inventory.
- Auction Hall Search Function Added.
- Battle field level gap changed from 10 to 20 as following.
  - Previous
  10 ~ 19
  20 ~ 29
  30 ~ 39
  40 ~ 49
  50 ~ 59
  60 ~ 69 - New
  10 ~ 29
  30 ~ 49
  50 ~ 69 - When using item in the battle field, it is saved in server (Going back to the original server with spent item count).
- Heal contribution reduced by half as party condition at the battle field is changed to alliance party.
- Job icons displayed at party UI are changed to the upgraded ones.
- Two comparison tool tip of a pair item like rings/earrings are displayed.
- Damage message in the water is properly displayed.
Source: http://www.playrequiem.com/forum/forums/thread-view.asp?tid=10524&start=1
